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Building Experiences

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This section is currently under construction. Please reach out if you require any assistance

Building your Experience Icon Experience is the final step before running it as a standalone application on your target platform (e.g., headset, desktop, mobile device). This process takes everything you've designed and packages it into a format that can be installed and launched directly on your target platform.

Once an Experience Icon Experience is built, it can no longer be edited at runtime. Think of this like exporting a video file: once it's exported, you can't change the footage unless you go back to the editing software and export it again. Similarly, any modifications to your Experience Icon Experience require you to return to the editing software (Labo), make changes, and rebuild it.

We recommend building your Experience Icon Experience before when running participants. This ensures everything is packaged and ready to go, so you don’t need to open Unity or run the Experience Icon Experience from the editor each time. By building your Experience Icon Experience, you make it fully independent. It no longer relies on the Unity editor and can be launched directly on the target platform (e.g., like opening an application on your computer or on the headset). This makes it much easier to deploy and start the Experience Icon Experience quickly during sessions with participants.
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